Deep Monsters

Deep monsters are a new kind of monsters created by DNumeritos

Rulings of Deep monsters:

-Deep monsters are a class of monsters that go in the extra deck. They have Deep Blue template. They have no Streght Indicator, but they posses ATK and DEF.

-Lore Wise, they complement Weave Monsters. Weave monsters are the Surface while Deep monsters are the Deep Ocean so, In order to summon it, you need to have X amount of cards in the String Zone.

-Its effects revolve into the number of cards in String Zone, in many cases banishing them or shuffling them into the deck.

-A Deep monster that has not been previously summoned by means of a Deep Summon cannot be summoned in a special way from the graveyard, as it happens with monsters of Ritual, Fusion, Synchro, etc.

-These monsters always have two effects: one when detaching  a monster from one level and the other when decoupling a monster from another. Unlike Xyz Monsters, you can detach them in the same turn.

-Deep monsters, coming from the extra deck, can only be summoned in the main monster zone if there is a link (in the link metagame, if we consider it previous or nonexistent they will be place in the main monster zone).

-There is no limit of Deep monsters in the Extra Deck.

Examples:

Splash Queen Aviatation

Aqua / Deep / Effect WATER

5 Cards in your String Zone including 3 WATER Monsters.

When this card is Deep summon, you can inflict x300 damage points to your opponent for each card in your String Zone. This card gains ATK equal to the difference between your LP and your opponent's LP. This card can makes a second attack in a row and inflicts pirceing damage.

Atk / 3400 DEF / 2900