Mobile Monsters

Mobile monsters are a new kind of monsters created by DNumeritos

Rulings of Mobile monsters:

-Mobile monsters are a class of monsters that go in the extra deck. They have Levels as streght indicator as well as ATK and DEF.

-For summoning them you need one monster that has been moved in position on the field to a different location (think in cards like Senet Switch that allows you to move a monster).

-A Mobile monster that has not been previously summoned by means of a Mobile Summon cannot be summoned in a special way from the graveyard, as it happens with monsters of Ritual, Fusion, Synchro, etc.

-Mobile monsters, coming from the extra deck, can only be summoned in the main monster zone if there is a link (in the link metagame, if we consider it previous or nonexistent they will be place in the main monster zone).

-There is no limit of Mobile monsters in the Extra Deck.

Examples:

Shark Pirate

Level 7 WATER Fish/Mobile/Effect 2500/1800

1 Rank 4 or lower WATER Xyz Monster that was moved in 2 or more different locations

(Quick Effect): You can target 1 Rank 4 or lower WATER Xyz Monster in your GY; Special Summon it, and if you do, attach this card to that monster as a material, and if you do that, that monster gains 2500 ATK/DEF, but it cannot activate its effects this turn that would detach its own material(s). You can only use this effect of "Shark Pirate" once per turn.