Yu-Gi-Oh! Forbidden Memories (2021)

As the name implies, it is a remade version of the nostalgic released for PS4/5, XBOX ONE/Series S and PC.

Plot and Charaters
They will remain the same as the original, but with much better graphics this time.

New Game +

 * THe new game plus is a feature created to the hardcore players. It can can be accessed once the player completes the game for the first time. The player chooses the New Game option and then can decide whether he/she will play a new game with the same difficulty or the new game +, where the opponents will become harder of defeat, and will offer different cards upon being defeated. Also, in the new game +, you can 2x the ammount of starchips of gain per rank. In the free duel mode, each opponent will have their standard version and their "+" version, and the player can alternate between them by pressing R1 or L1, and they will be available after defeating them in the "+" mode. The ammount of victory and defeats against them will also differ. In the "+" mode, the opponent can sometimes change the guardian star of their monsters, according to the situation.

Gameplay and new cards
The big difference of this game to it's PS1 counterpart lies here. In adittion to the 722 original cards, this game will contain an adittional of 778 cards, making it a total of 1500 available cards.Many anime/manga exclusive cards will be present here too. Some non cards such has Two-Headed Jackal Warrior and Heavy Metal King will also take part of this remade version. Also, every starter deck will contain 1 trap card. Check more details below

New monster types
Wyrms and Psichc will be introduced in this version.

Guardian Stars
Just like the original game, the guardian stars will be kept here and will have the same role, except for the fact that the player can switch the guardian stars of the monsters once every turn. Check more in Guardian Stars

Ritual
The Ritual playability will remain pretty much the same as the PS1 version, except that now the player can Ritual Summon a monster tributing any monster they control whose combined ATK equals or exceed the ATK of said Ritual Monster, making the Ritual Monster much more useful in this version. The Ritual Monsters will also be dropable cards and can be played like any normal monsters once obtained. Ritual spells will also be usable as equip cards for their corresponding Ritual Monster, increasing their ATK and DEF by 500. Ritual Summoned Monsters will have their card borders blue, so they can be distinguished from the others, even if there are other monsters with the same name that were not Ritual Summoned.

Passwords
The password section is now at the card shop and the player can either insert the card number he wants to purchase, or inserting it's corresponding game number from the library.

Fusions
Being the main, or better yet, the only possible way for the early player to advance trhough the  early game, this feature will remain the same as it's older counterpart, but will have some improvements: A Team Fusion can be performed by fusing 3 or more cards togheter, if the Fusion Summoning condittion are met. For example: 5 dragons can be used to Fusion Summon 1 5-headed Dragon, all, at once. None of the Dragons will fuse one per one. The 5 cards will be fused at once. Also, unlike in the original game, where the player had to run a during the great most of the game, this game will contain much more options of fusions with monster having over 2000 ATK. Also, Fusion Summoned Monsters will have their card border changed to purple, to differ them of non fusion summoned monsters.

Spell/Trap Fusions
The player can still obtain spell and traps by fusion

Cards
Again, while the original game had 722 cards, this one will contain 1500, the card list, as well the droping rate will be created later.

Card Drop
Every time you win a duel, either in the main story or in the free duel, the opponent will drop a card from their deck. The rarity of the card will depend on how the player won the duel. After defeating the same opponent 10 times (main story included), the player will gain the deck recipe of that opponent, making it easier to see what cards they can drop once defeated.

3D library cards
In the 3D feature of the library, the monsters will now perform their victory poses, as well their attacks corresponding to their Guardian Stars. The player can also take a full view of these monsters by moving the analogs. Spell cards animations will also be shown if the player so desires.

Starchips
Starchips will be used to buy cards by passwords, exactly like in the PS1 versions. The highest ammount of starchips a player can obtain winning a duel in the standard mode is 5, while the lowest is 1. The player cannot purchase the same cards more than once. Check the future list below for more details. They will also be used to purchase field skins

Effects
No! There will be no effect monsters

New Characters

 * several new characters will appear in this version, including Yami Yugi (FMR 2021), appearing after the main story being over (Not you, of course, but the Yami Yugi that plays Dark Magician, Curse of Dragon, the three egyptian gods, etc) Mako Tsunami (FMR 2021), Bonz (FMR 2021), Panik (FMR 2021), Paradox Brothers (FMR 2021), all of them appearing during the preliminary match, making it lasting longer, but not changing anything in the main story and also several Yugioh GX characters, including Camula (FMR 2021) and a few others that can be obtained by password yet to be decided and that will be only available in the Free Duel Mode.

Achievements
Like every game of the new genartion, this one has it's achievements. Stay tuned for updates

The Return of the Living Dead Ressurect from the graveyard 1 Zombie Monster ( Monster Reborn, Call of the Haunted or Ribbon of Rebirth ) Ultra rare (5,8%)

Step per step In the same duel fusion summon all monsters from the same fusion chart. ( 6 fusions or more) Rare (10 %)

3D Check Perform a 3D battle with every monsters using both their first and secondary attack Ultra Rare (0,01%)

 Taking Attendance Obtain all of the cards in the library

Fusion Chart
the fusions shown below will follow the same logic as the original game

General Monster Fusion
Generic Fusion monsters based on their types. Keep in mind that only the types Dragon and pyro can be seen as a secondary type present on monsters. For example, Firebird (FMR 2021) is a Winged-Beast that also works as a pyro for fusions and equipment and Root Wood, despite being a Dinosaur can be used as a Dragon for several fusions and equipment and also as a pyro. Other monsters types must have their type corresponding to the required monster type for the fusion. For example, Gil Garth (FMR 2021) despite being essentially a machine, cannot be used to Fusion Summon a Fiendish Engine Ω (FMR 2021) using another fiend monster for the fusion. Instead, another machine is required. The monster on the list aren't required to procceed to the next fusion monster of the list, but must have their atk points respected. For example, a Flame Manipulator is not required to be fused with a Pyro monster to make Flame Ruler (FMR 2021), but the player must consider that at least 1 of the fusion material must have atk equal than or higher than 900 and both must have atk lower than 1500.

Single Fusions!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Fusions that have only a single fusion summonable monster based on the fusion materials's atk. The fusion logic of neither of the monsters having atk equal than or higher of the monster you would want to summon is still appliable. The semi-exclusive fusions, a type of fusion that requires a specific monster and then any monster with a specific type is also part of the single fusions.

Any brain fiend monster + any another brain fiend monster

 * Brain Control (2021)

PS: Brain Jacker (FMR 2021), Kiseitai (FMR 2021), Ancient Brain and Tainted Wisdom are the monsters required for such fusion.

Pharao's Servant (FMR 2021) + Pharaonic Protector (FMR 2021)
___________________________________

Spirit of the Pharaoh (FMR 2021)

Time Wizard + Fairy Dragon

 * Ancient Fairy Dragon (FMR 2021)

Follow Wind oe Eising Air Current + Book of the Secret Arts

 * Gust Fan (FMR 2021)

DARK Spellcaster + Fiend
___________________________________ Doom Shaman

Insect + Female
Insect Princess

Beast-Warrior +Rock
Gigantes

Brain Jacker or Kiseitai
Brain Crusher
 * + Insect =

Zombie +Beast-Warrior
Mezuki, or, alternatively, Gozuki

Luminous Soldier + LIGHT monster (or any monster whose first guardian is ☉)
Luminous Keeper

Penumbral Soldier Lady + 1 DARK monster (or any monster whose first guardian star is either ☾ or ☿)
Penumbral Keeper

Book of Secret Arts or Black pendant + Mystical Moon or Beast Fangs
Synthesis Spell

Mystical Moon or Beast Fangs +Dark Energy
Curse of the Masked Beast

" Book of the Secret Arts " + "Salamandra", or + "Burning Spear"
Incandescent Ordeal

Terraforming + "Dark Hole"
End of the World ______________________________________________________

Elf's Light + Red Potion
Exile of the Wicked

Mage Power + "Dark Energy"
_____________________________________________________________
 * Final Ritual of the Ancients

"Legendary Sword" + "Dragon's Treasure"
_____________________________________________________________

White Dragon Ritual

Bone Mouse + Elegant Egotist
Attack of the Cornered Rat

Fulfillment of the Contract + "Dark Energy", or + "Sword of Dark Destruction"
____________________________________________________________

"Contract with the Dark Master"

" Machine Conversion Factory" + "Cyber Shield"
Cyber Angel Ritual

Megamorph + Reverse Trap
Shrink (FMR 2021)

Shrink + Reverse Trap
Megamorph

Card List
see Yu-Gi-Oh! Forbidden Memories 2021 card list

changes
(These changes above does not affect the other equip cards the monsters could already be equipped with, unless specified. This also does not affect the new equip cards of the new version)
 * Some minor changes of interactions between the cards that were already present in the original Yugioh Forbidden Memories
 * Thousand Dragon is now a fire monster and can be equipped with Beast Fangs, Horn of Light, Follow Wind, Salamandra and Raise Body Heat
 * Black Skull Dragon can now also be equipped with Beast Fangs, Dark Energy, Violet Crystal, Horn of the Unicorn and Follow Wind.
 * Tri-Horned Dragon can now be equipped with Beast Fangs, Dark Energy and Horn of the Unicorn.
 * Blue-Eyes White Dragon now can be equipped with Beast Fangs and Follow Wind, and so can Blue-Eyes Ultimate Dragon.
 * Meteor B. Dragon can now be equipped with Raise Body Heat, Beast Fangs, Dark Energy and Invigoration
 * Red-Eyes B. Dragon can now be equipped with Beast Fangs, Dark Energy and Follow Wind
 * The Snake Hair is now considered a female monster and can be equipped with Dark Energy, Malevolent Nuzzler, Cyber Shield and Electro-Whip.
 * Blue-Eyed Silver Zombie can now be equipped with Follow Wind and Black Pendant
 * Curse of Dragon is now considered an evil monster, and his guardian stars were changed from saturn to mars, and now it can be equipped with Horn of the Unicorn, Salamandra, Raise Body Heat, Invigoration and Dark Energy and no longer with Horn of Light
 * Gaia the Dragon Champion now is equippable with whatsoever equip cards are usable to equip Curse of Dragon and Gaia the Fierce Knight. Also, his guardian stars was change from saturn to mars.
 * Corroding Shark is now equippable with Black Pendant
 * Flame Cerberus can now be used to Fusion Summon Crimson Sunbird
 * Bracchio-Raidus can be equipped with Raise Body Heat and Beast Fangs